using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
struct TestData
{
    public string a;
}

public class HelloHybridCLR : MonoBehaviour
{
    public Text text;
    public string value;
    private List<TestData> testDatas = new List<TestData>();

    private void Awake()
    {
#if ENABLE_HYBRID_CLR
        text.text = value;
#else
        text.text = "Not HybridCLR";
#endif
    }
}
